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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Nov 17 6:29 pm)



Subject: installing Daz stuff and renaming there folders


SoulTaker ( ) posted Thu, 19 April 2007 at 7:01 AM · edited Sun, 16 November 2025 at 4:20 PM

Right, I have almost finished building my new PC. Hard drives go in tomorrow. Then the fun stuff starts with installing all the goodies I have downloaded over time. OK I will get to the point. I have heard it said that, you can only install Daz stuff to its default folder. But have also heard that you can change the names of Daz folders, but only in characters, prop, hair, pose? Is this right? As I would like to have all the V3,V4,M3 stuff in there own folders


stormchaser ( ) posted Thu, 19 April 2007 at 7:07 AM

SoulTaker - I create all my folders into my own categories. I just transfer any Daz files into these folders by drag & drop, always works fine for me.



SoulTaker ( ) posted Thu, 19 April 2007 at 7:08 AM

thanks,(that was fast)


stormchaser ( ) posted Thu, 19 April 2007 at 7:11 AM

Just to add as an example. I have a special folder just for V3 clothing. After I have download some new clothes for V3 from Daz, I find these new files & just drop them into the V3 clothes folder. I can then also change the folder name of the new clothes to suit my needs.



elzoejam ( ) posted Thu, 19 April 2007 at 9:05 AM

Yep, I change the name of everything I buy, even material room files. I buy so much stuff I would never find anything if I was trying to find !! Phil776454 instead of Red Gown neatly tucked into V4's very own clothes folder.


jonthecelt ( ) posted Thu, 19 April 2007 at 10:11 AM

The Daz Installer asks you where you want to have your files installed to... I simply have a number of subdirectories in the Poser maind directory, and then point to the runtimes in each of these within Poser so they act as my external runtimes. At the moment, I have 21 external runtimes, 17 of which are DAZ-centric (Michael 2, Michael 3, DAZ Buildings, and so on). It's a tad anal, perhaps, but it means I know where everything is and can find it pretty easily - and everything is within it's own runtime structure, which means I don't have a library in one folder looking for textures or geometries in another (I'm always leery about manually playing about with geometries and textures folders)

jonthecelt


SoulTaker ( ) posted Thu, 19 April 2007 at 10:46 AM

thanks again. 
one of the things that sent me up the wall was trying to finds things in poser because of the ODD, STUPID, MEANINGLESS name vendors would give there stuff


Acadia ( ) posted Thu, 19 April 2007 at 2:53 PM · edited Thu, 19 April 2007 at 2:58 PM

I unzip and install content into a separate folder on my desktop.  Then as I unzip or install a product into it, I go into the library subfolders (not any of the morph folders that are created), and rename all of the subfolders in each category exactly the same thing. In the case of Daz stuff....IE:  "ps_ac1234b - Baggy Red Pants"  That way when I want to use the "Baggy Red Pants", I can look in each library category for "ps_ac1234b - Baggy Red Pants"  and know that all those files belong to the same package.

Here is an example of how I categorize my runtimes.

**Runtime Name: ** V3 Clothing

Library Sub Folders (in the* *Poses and Character folders)

  • Dynamic Clothing
  • Shoes
  • Jewellery
  • Non-Morphing Clothing
  • Morphing Clothing

Further subfolders in the above folders:

Morphing Clothing

  • Morphing Fantasy Dress (One stop for all of the textures for this dress. Of course each texture set is kept in it's own folder and named for the creator of who made it so that I know)

  • Morphing Cocktail Dress (as with the MFD above)

  • The Dress (as with the MFD above)

ps_ab_1234c - genie outfit
ps_ab_ab5678c - cat suit
SoulTaker - long black gown
etc.

I have all of my runtimes in similar structure. Hair, V3 Character Addons etc.

 

This way if I want to use the MFD for V3, I look in:

V3 Clothing Runtime
Library/character/morphing clothing/MFD

  • then to find the texture:

Library/poses/Morphing Clothing/MFD/

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



SoulTaker ( ) posted Thu, 19 April 2007 at 3:57 PM

"ps_ab_1234c - genie outfit
ps_ab_ab5678c - cat suit
SoulTaker - long black gown
etc."

I swear those rumours are not true and the photos are fake, I have never owned a “long black gown”


stormchaser ( ) posted Thu, 19 April 2007 at 4:39 PM

"I swear those rumours are not true and the photos are fake, I have never owned a “long black gown”"
SoulTaker - I have access to the genuine photos, how much to keep me quiet?!!



anxcon ( ) posted Thu, 19 April 2007 at 11:14 PM

I'll give you 10 cents for them!


ashley9803 ( ) posted Sat, 21 April 2007 at 2:33 AM

I moved (within the Pose folder) my Daz head and body inj. morph files from where they origonally installed and they didn't work.
When I reinstalled and left them alone, everything worked fine.


Acadia ( ) posted Sat, 21 April 2007 at 2:46 AM · edited Sat, 21 April 2007 at 2:50 AM

Yes, you don't move files in the  !Daz folder or any of the morph folders, just  inside the standard library folders:

camera
hand
face
poses
props
hair
character

Leave the "morph" and any folder deposited in the upper level of the library folder that contains a merchant's name.

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



Vex ( ) posted Sat, 21 April 2007 at 2:49 AM

the only folders you cant move is anything in geometries or textures. characters/hand/face/pose/props/hair <- all movable, given the files are set up properly =)



mylemonblue ( ) posted Sat, 21 April 2007 at 3:01 AM · edited Sat, 21 April 2007 at 3:06 AM

Things to watch out for. Two ouchies. One from DAZ and one from e-frontiers.

DAZ only their inj(morphs) files must stay the same else they don't work.

e-frontiers based characters and some content mostly now locates the seed OBJ files with the content so if you must move or rename the folders poser can't find the e-frontiers obj files. (editing CR2 files would be needed to make poser find the OBJ.)

My brain is just a toy box filled with weird things


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