Pedrith opened this issue on Dec 28, 2006 ยท 7 posts
Pedrith posted Thu, 28 December 2006 at 10:21 AM
Is it possible to apply wind force to other objects besides trees? David
MarkBremmer posted Thu, 28 December 2006 at 10:27 AM
No. :-P You can apply directional force and key frame the intensity over time but the objects won't behave like the trees do unless you build them especially to respond to the force. Mark
Pedrith posted Thu, 28 December 2006 at 11:39 PM
Um just out of curiosity, how would one build them to respond to force? IF it is easy, I might try it if not, I will find another way (maybe use Poser hair to simulate long grass). Thanks Mark. Did you have a nice Christmas or non specific holiday of your choice? David
MarkBremmer posted Fri, 29 December 2006 at 7:26 AM
Hi David, Yes, Christmas was great - thanks for asking. Building objects for wind usually involves adding bones to them. It's not ideal but you can get it work. I haven't tried grass before. A single blade wouldn't be a problem but a field might be. A coupld of years ago, Wayne Kilgore did a great example with Anything Grows using an animated texture map to "blow" the grass. In his example, a bumble bee was flying low over grass blowing it down as it moved. So, there are other options. Mark
ominousplay posted Fri, 29 December 2006 at 3:09 PM
Oh, thats how he did it - that makes sense! I'll play around with animated maps... might be asking for help ; )
Never Give Up!
ominousplay posted Fri, 29 December 2006 at 7:44 PM
Never Give Up!
ominousplay posted Sat, 30 December 2006 at 2:54 AM
Never Give Up!