Forum: Carrara


Subject: Of Poser, C5 and memory issues.

sparrownightmare opened this issue on Nov 27, 2006 · 4 posts


sparrownightmare posted Mon, 27 November 2006 at 2:18 PM

Hi folks.

I suppose that someone must have posted this before but I couldn't find any info.  Basically I am trying to do a scene using mostly poser characters.  I am using the victorian street scene with two poser characters, one based on V3 the other on M3.  I have first tried to just import the entire scene into C5, this was a bad idea.  I got the usual exception error C5 throws out when it basically has a brain drain.  Okay I thought, lets try it a piece at a time, so I seperated the street scene from the characters and imported it into C5 Pro.  Okay that worked.  I added lighting and some more terrain elements to make for a realistic winter scene.  I did a test render at minimal settings and it looked good.  Okay now the hard part.  I tried to import the characters.  No go, C5 locks up and goes bye bye.  Okay now I am starting to get frustrated..  I decided to try something different to make sure the characters weren't corrupted.  I open them in c5 alone.  Without the scene, they load fine and without them, the scene loads fine.  Okay so now I am starting to think C5 is brain damaged.  Well, I have one more idea and I wanted to ask what you guys think.  If I were to convert the elements into the normal vertex modeler, will they take up less resources?  This is not the first time this has happened in a scene.  I m getting pretty tired of having to scale down a project so much that it is nothing like I originally intended.  Oh well, let me know what you think.