alias59 opened this issue on Oct 07, 2006 · 13 posts
alias59 posted Sat, 07 October 2006 at 5:41 PM
Is is possible to select polygons symetrically?
After naming a selection...as either a shader domain or 'name' - I've sometimes lost these named selections. Apparently if I modify (add/delete/weld) a vertex within the named selection area the name/domain gets lost? Is there a way around this so I don't have to reselect and rename if I need to modify vertices?
thanks