wheatpenny opened this issue on Aug 07, 2006 · 4 posts
wheatpenny posted Mon, 07 August 2006 at 5:40 AM
Every timer I try to load the XFrog Billboard trees (Poser pp2's with alpha maps), they come out invisible.
Mapping the texture and alpha to a plane works fine, tho, but I would rather be able to import them directly using the Poser importer as that would be easier. Is there a solution to the invisibility problem?
Jeff
Hablo español
Ich spreche Deutsch
Je parle français
Mi parolas Esperanton. Ĉu vi?