
I'm making my first venture into using bones after years of animating stiff robots. ;-) I'm having trouble with elbows and knees tearing if I bend them to far in one direction or another. I'm in the early stages of modeling (The model is being built in ZBrush) and I have been doing some bone tests along the way. Any tips on preventing this kind of tearing at the joints? Any other tips of correctly applying bones to an object would also be greatly welcomed! Thanks. Chucker