Forum: Carrara


Subject: Can Carrara do altitude mask or heightmap renders?

danamo opened this issue on May 19, 2006 · 8 posts


danamo posted Fri, 19 May 2006 at 5:39 PM

Forgive me if I ask a foolish question, but can Carrara5 do an altitude mask-type render? I have been looking 'round in both the manual and by using the search engine here(tutorials also), but I haven't found the answer. I used this feature a lot in Bryce, and I've got some new ideas(to me, at least) on how I could utilyze this using Carrara's abilities. I know that Carrara can import heightmaps into the terrain modeler. Thank's, DV


danamo posted Fri, 19 May 2006 at 8:51 PM

Here is an altitude mask render I did in Bryce5 of a celtic knot .obj that I designed in KnotPlot. I imported the "knot" and rotated it on the Y so it was parallel to the ground plane and did a top-view altitude mask render. I was thinking it might be possible to use something like this for a displacement map detail, or for a terrain.

cjd posted Fri, 19 May 2006 at 9:31 PM

Hi danamo,

Yes, it is a rendering option.

Check  the "fragment distance" box, and you will get a heightmap in an additional channel when you render. You also need to use .PSD or .TIFF as the file format to support the extra channel.

Chris


bwtr posted Sat, 20 May 2006 at 12:28 AM

Hope this helps.

bwtr


bwtr posted Sat, 20 May 2006 at 12:46 AM

Your image used on a Carrara Terrain as suggested.

bwtr


danamo posted Sat, 20 May 2006 at 2:11 AM

Thanks for the info cjd. I'm definitely going to try that.

@bwtr- Yes, I like what you did with the 'knot" altitude map. Thanks for the screenshots!😄


ren_mem posted Sat, 20 May 2006 at 2:14 AM

Look. Proof the aliens are celtic! 😉

No need to think outside the box....
    Just make it invisible.


danamo posted Sat, 20 May 2006 at 2:37 AM

LOL!