Forum: Carrara


Subject: Eovia announces Hexagon 2!!!!

Ringo opened this issue on Mar 16, 2006 ยท 37 posts


Ringo posted Thu, 16 March 2006 at 7:46 AM

Attached Link: http://www.eovia.com/products/hexagon/hexagon2.asp

Eovia announces Hexagon 2!!!! http://www.eovia.com/products/hexagon/hexagon2.asp Eovia Hexagon 2 delivers all the tools a graphic artist needs to create complete, detailed, textured 3D models ready to be rendered. In addition to the extensive range of modeling features provided in its original release, Hexagon 2 now offers * freehand modeling brushes, * microdisplacement modeling tools, * comprehensive UV-mapping module with UV-unfold * advanced 3D paint, * instant Ambient Occlusion, * and much more... Pre-order your upgrade today: benefit from a preferential upgrade price and get the Hexagon 2 Golden Pack for free! AN ADVANCED ENVIRONMENT TO CREATE READY-TO-RENDER MODELS Hexagon 2 Model: From subdivision modeling to advanced surface construction tools and volumic operations, Hexagon provides multiple polyhedral 3D modeling techniques, allowing hassle-free modeling of all shapes from simple to intricate. Hexagon 2 Sculpt: The new geometry and high-resolution relief (microdisplacement) brushes bring unique and highly creative tools to refine and add extremely fine details to the 3D models. Hexagon 2 Apply UV-Mapping: Applying a UV-map over objects is easily facilitated thanks to a UV-unfold tool and a comprehensive UV-mapping module. Hexagon 2 Texture: Choose among the impressive set of predefined textures, provided by SpiralGraphics Genetica 2.5, or import any textures, and use multi-channel 3D brushes to paint your model. (Textured OpenGL display in Hexagon 2) Hexagon 2 Preview: An Advanced Preview engine, including Ambient Occlusion, real-time shadows and advanced lightmaps support, delivers immediate renders of fully detailed and textured models. (Ambient Occlusion preview in Hexagon 2) Hexagon 2 Ready-to-render: Export your fully prepared model to Eovia Carrara, Hexagon's 3D rendering companion or to other rendering products supporting standard 3D files, to finalize shaders, set-up lighting and environments, and develop fabulous images of the most inspired models. and much much more. Ringo Monfort