estherau opened this issue on Mar 13, 2006 ยท 2 posts
estherau posted Mon, 13 March 2006 at 5:59 AM
for example to say, just change the shinyness or highlights of a V3 skin without changing the texture map and other stuff? I don't suppose the shaders open in text editor like poser mat files do eh? Love esther
I aim to update it about once a month. Oh, and it's free!
Hoofdcommissaris posted Mon, 13 March 2006 at 6:37 AM
You can use the files the MAT files use in the channels of the shader. Shiness or Highlights can use texture files as well as any other function or value.