evilded777 opened this issue on Mar 12, 2006 ยท 9 posts
evilded777 posted Sun, 12 March 2006 at 7:52 AM
Anyone have suggestions for pumping up transmapped hair in the material room? Got quite a few hair props that are great, but don't really render as well as I would like... especially when you start adding IBL, Real Skin shaders, etc into the mix. So... anyone have any tips or tricks that they use?