wheatpenny opened this issue on Feb 13, 2006 · 3 posts
wheatpenny posted Mon, 13 February 2006 at 9:52 PM Site Admin
Is it possible to do slope-based shaders in Carrara? Like on a terrain, to have grass on the level areas and a rock-face on the steep slopes and cliffs, or on a skyscraper, a window texture on the vertical surfaces and a solid grey or black color on the horizontal surfaces. (excuse my newby-ish questions onnthis, I'm still waiting for my copy of the Carrara 5 Pro handbook to be delivered).
Jeff
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Patrick_210 posted Mon, 13 February 2006 at 10:11 PM
The terrain distribution shader is quite capable of this and much more.
MarkBremmer posted Tue, 14 February 2006 at 6:23 AM
Additionally, there is a slope shader function that youcan use as a mixer in the shader tree.