Forum: Carrara


Subject: Shatter animation (again)

montebach opened this issue on Jan 04, 2006 ยท 3 posts


montebach posted Wed, 04 January 2006 at 3:40 PM

So I'm trying this shattered glass animation (and doing it the old fashioned way) with 75 individual shards pieced together into one pane. I want to use physics, but I have several questions. 1) Do I need to apply physics to each individual piece, or can I select the group and turn of physics for just that? 2) I imagine I should only use forces, and set the initial velocity to zero, but is this thinking correct? 3) How can I get the glass to shatter from the middle and out toward the camera, as if another object is breaking it? Thanks for the help. I don't use 3D much anymore and I use it even less frequently for animation.