Forum: Carrara


Subject: Any way to label shader levels?

logican12000 opened this issue on Jan 03, 2006 ยท 4 posts


logican12000 posted Tue, 03 January 2006 at 6:54 AM

I've been playing around with procedural shaders and also looking at Shonner's skin one. Nesting shaders within shaders seems to be very powerfull but can get quite confusing. I was wondering if there is any way to label each shader level? For example, veins, base, freckles, etc. Regards Tony