Forum: Carrara


Subject: Toon! Pro and SubSurface Scattering

Gwynhale opened this issue on Nov 27, 2005 ยท 3 posts


Gwynhale posted Sun, 27 November 2005 at 3:47 PM

I just discovered that adding SubSurface Scattering to a Toon shader changes the render quite dramatically. Just compare the two toon renders in the attached image (the scene is the Autumn lighting demo scene of Carrara).

Of course you can always mix in a little photoreal stuff to your toon render in Photoshop, but this technique also works for animation. I tried it, the results are great!