
This cube used Anything Goos along the outer edges to mix a brick texture map and a mud texture map together using Local Absolute settings for Fractal Noise. Identical Anything Goos settings were then copied to the Bump channel using a bump level setting of 250 (the Anything Grows plugin allows the 250 setting, I believe). This lined up the bumping with the mud texture to give it a raised look.
www.youtube.com/user/ShawnDriscollCG