Forum: Carrara


Subject: Anything Goos and bump channel

ShawnDriscoll opened this issue on Aug 22, 2005 ยท 7 posts


ShawnDriscoll posted Mon, 22 August 2005 at 3:18 AM

This cube used Anything Goos along the outer edges to mix a brick texture map and a mud texture map together using Local Absolute settings for Fractal Noise. Identical Anything Goos settings were then copied to the Bump channel using a bump level setting of 250 (the Anything Grows plugin allows the 250 setting, I believe). This lined up the bumping with the mud texture to give it a raised look.

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