Forum: Carrara


Subject: TEXTURES: LEAD POISONING...

kelley opened this issue on May 28, 2005 ยท 8 posts


kelley posted Sat, 28 May 2005 at 6:15 PM

I've been re-building a Payens fighter and when it came time to texture, I used the procedural 'lead' texture on the canopy frame, and the gunsight [top center in front of the canopy] In so doing, the lead texture applied itself to the left half of the fusalage. Now I can't get rid of it. I re-applied the proper texture, but you can see the lead texture underneath. Any ideas on getting rid of it altogether?

Problen #2: What would seem to be a simple cylindrical texturing of the cowl doesn't want to happen. Stripes is the best I could get, but the map is checkered squares like the oil cooler beneath. I tried all three axes, and rotated the map through all four orientations. Would the fact that there are two boolean holes in the object have anything to do with it?