Forum: Poser - OFFICIAL


Subject: Removing Michael 3's eyes to texture map a Superhero Mask?

FearrMor opened this issue on Feb 21, 2005 ยท 4 posts


FearrMor posted Mon, 21 February 2005 at 10:46 AM

Hi there. Is there a tutorial on taking a Michael 3.0 Head into 3dMax or similar, removing his eyes and ears properly, expeorting back to poser so that I can put a texture map on the head, which has a facemask across the eyes? The mask looks fine but his eyes shows through. I can't find a good morphing mask that just does the eyes, or a morph package to remove his eyes and ears. The Freak no-ears morph leaves a scar on the side of Michaels head so only fixeing in photoshop after is the option there. Any good tutorials on this please?


logansfury posted Mon, 21 February 2005 at 1:32 PM

Would making his eyes invisible in Poser be a solution? If the mask covers the socets and you just dont want half the convex shape of the eyes poking thru, this might be a simple solution? Selecting each eyeball at a time you could either ctrl+I and then uncheck "Visible" for each or perhaps delete the eyeballs entirely? Just an idea, sorry if youve already tried it :) Logan


xantor posted Tue, 22 February 2005 at 1:44 AM

It should be fairly easy for someone to take the head into a 3d app and make a proper mask, not me though, I still have trouble making morphs that work after using poser for years.


FearrMor posted Tue, 22 February 2005 at 6:53 AM

hanks for the replies. I'll keep trying. I have removed the eyes but it leaves the holes in the map. I'm surprised there is no definitive tutorial on taking Michaels head for example into 3d Max, changing the appearance, ie, reoving the eyes and ears and exporting it out again as a figure for Poser. There is the very good Spiderman Head that I use but its a full mask, rather than just the eyes and ears gone.