kelley opened this issue on Jan 18, 2005 ยท 4 posts
kelley posted Tue, 18 January 2005 at 12:58 AM

TOXE posted Tue, 18 January 2005 at 2:09 AM
If the shaders are procedural, you need to change the method from world to local, or global to local in the shader properties. -TOXE
kelley posted Tue, 18 January 2005 at 10:12 AM
Well, it's not a procedural. It's a texture map that I made in Photoshop. It's a grid that I wanted to put on the character, find out where it fell, and the paint appropriately in Photoshop again...but I'll try your advice.
While we're at it, is there a way in Carrara to nudge the map around: up, down, and most especially, sideways around the object? Thanks.
mdesmarais posted Tue, 18 January 2005 at 5:08 PM
Are you using a projection mode? I have a vague memory that some of the modes did stuff like this- I thought I had a link at home, but now that I'm here, I can't find it. Can you move the map with the transform tab? (CS4) Markd