gtrdon opened this issue on Dec 27, 2004 ยท 4 posts
gtrdon posted Mon, 27 December 2004 at 10:43 PM
Whether I Open or Import a PZ3 file in Carrara.. The bump map amplitude gets set too high..Using a DAZ M3 model with HI resolution texture pack he comes out looking like a Chia Pet...Until I go to each group and lower the Bump Map amplitude to less than 100% to around 3%...Going to each group and setting is a pain in the butt..Is anyone else having this problem?
jayhawk posted Tue, 28 December 2004 at 6:21 AM
Same problem. Set the bump in Poser to anywhere from .01 to .03. That has cured the problem for me.
Message edited on: 12/28/2004 06:22
gtrdon posted Wed, 29 December 2004 at 4:36 PM
I hope this gets fix...Maybe a global bump map scaling factor would be nice..Changing each texture node to some arbitrary number is kind of a pain..
Hoofdcommissaris posted Mon, 03 January 2005 at 2:17 AM
There must be a way to write a script for it... But I would not know where to start...