sslide24 opened this issue on Sep 10, 2004 ยท 11 posts
sslide24 posted Fri, 10 September 2004 at 1:38 AM

sslide24 posted Fri, 10 September 2004 at 1:41 AM

sslide24 posted Fri, 10 September 2004 at 1:42 AM

sslide24 posted Fri, 10 September 2004 at 1:45 AM
in various options hires render including bugs i need help for this problems
Message edited on: 09/10/2004 01:46
MarkBremmer posted Fri, 10 September 2004 at 9:49 AM
Just a few questions: 1. What are your render settings for the largest image you show? 2. Is this imported with Transposer or as an .obj or .3ds? 3. Does the face cracking happen when you render without Global Illumination?
ewinemiller posted Fri, 10 September 2004 at 9:53 AM
The stuff on the cheek looks like a problem with the geometry, like perhaps the vertices aren't welded where they should be. With a high resolution render problems like that will be exposed. It doesn't show on the low resolution because your sampling isn't high enough to expose those tiny flaws. The hair thing looks almost light a GI artifact, perhaps kicking up the quality, turning of interpolation, or kicking up the # of photons on the larger renders would help fix that. Nice textures BTW. Good luck, Eric Winemiller Digital Carvers Guild 3D plug-ins for Carrara http://digitalcarversguild.com
Eric Winemiller
Digital Carvers Guild
Carrara and LightWave
plug-ins
sslide24 posted Mon, 13 September 2004 at 5:26 AM

2.With Transposer
3.Yes,and without GI face cracking :( (see image)
2Eric
your method don't help :(((
Message edited on: 09/13/2004 05:27
ewinemiller posted Mon, 13 September 2004 at 5:37 AM
Did you weld those spots on the cheek? Eric Winemiller Digital Carvers Guild 3D plug-ins for Carrara http://digitalcarversguild.com
Eric Winemiller
Digital Carvers Guild
Carrara and LightWave
plug-ins
sslide24 posted Mon, 13 September 2004 at 6:13 AM
Yes
MarkBremmer posted Mon, 13 September 2004 at 7:07 AM
Congratulations, you've found something strange! All of the ultra close-ups I've done have never exhibited this issue. Eovia tech has always been pretty responsive - I'd suggest letting them know your issue and see what they say. It still looks like a geometry issue but if you've welded the point on the figure, I don't know what else to suggest. Please post back when/if you get it figured out. Sorry I couldn't be more helpful... :(
sslide24 posted Mon, 13 September 2004 at 7:29 PM
Thanks Mark and Erik for that have tried to help me! That, it is necessary to use other morph.