Forum: Carrara


Subject: Suggestions

mclarsen opened this issue on Jun 27, 2004 ยท 7 posts


mclarsen posted Sun, 27 June 2004 at 11:18 AM

I've been working on a western animation for some time and am now at the point of fleshing out the environment in a more realistic fashion. Still lots of texture tweaking to do and more elements like a more buildings, vegetation, critters, furniture, etc. I'm wondering how other people handle making their buildings or other models look like they are actually sitting on the ground and part of the environment. I usually do some post photoshop work but that doesn't seem practical for an animation. I'm thinking of using a terrain for under each building with some creative shader work. Here's a shot of one of the buildings. All suggestions are welcome.