
The brick in the background seems too big and is going into distortion. What to do. The inside of the Japanese lanterns aren't getting any shader. I made this lantern the boolian way. Useing parts to cut out other parts. Maybe thats not the way to do something like this even thought it was very easy to do. Also it seems the stone shader is not big enough for this lantern object. When you use boolian to cut (subtract) one square with another, do you still have both objects, one being invisable? It seems like the bounding box has grown on the final object. It seemed to be this way in Bryce and Vue when boolian operators were used.