kits opened this issue on Jan 20, 2004 ยท 8 posts
kits posted Tue, 20 January 2004 at 4:07 PM
Hi all got a problem when I export a poser 5 character as an obj file to CS3. When I open it up the eyeball textures are gone, making the eyes appear all white. The rest of the body and the head textures are fine. This does not happen when I do the same with a poser 4 figure. and the only workaround that I have found is to remap the P5 eyeballs with a flat map and use a normal square map. Has anyone figured out how to get the poser supplied UV map to work properly. Any help at all on this would be greatly appreciated. Chris_S