ominousplay opened this issue on Dec 16, 2003 ยท 6 posts
ominousplay posted Tue, 16 December 2003 at 2:36 PM
I am working on models in the vertex modeler. Most of the models are fish. I model one side ( line of symetry ) until I have it just the way I want, then I duplicate it with symetry. Now comes the hard part for me. What I do now is I link all the vertices across the gap and fill the created polygons, which end up being rectangular. This process takes a very long time. I've tried welding...but it never ended up working. I tried exporting and importing again, but I get a sharp line down the middle. Is there an easier way? Is there a plug-in that duplicated a mirror image? What works best for UV maps? Thanks for your help. One last question...has anyone worked with models created in Carrara for DarkBasic?
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