
I've been hard at work designing the world of K'chk and I realized something... You tend to sweat the small stuff as much as you do the major pieces. I spent about 3 hours designing the model and tweaking the texture maps for this model and I'm just now at a point where I like it. Although this particular piece is just a background model, I feel that if it didn't look right it just couldn't work. Anyone else feel this obsessive? On a lighter note, I'm SOOOOO happy with the new VM tools that I could just cry! I work primarily in the VM and try for low-poly models just to save rendertime. This one is only 1200+ polys and it just screams when rendering (GI notwithstanding). Let me know what you think and if I should post as a free stuff (still have to finish the front door). Ken 