Forum: Carrara


Subject: SpecOps (WIP)

knightdrake opened this issue on Jul 05, 2003 ยท 3 posts


knightdrake posted Sat, 05 July 2003 at 12:05 PM

After an upgrade to C2.1 and the PPEX plugin I am finally able to do some character work with Carrara. Just wanted to share a minor success in an attempt to model a human character. It's rough but I need to keep on practicing the method. I've attached bones and that was a learning experience in fixing the influences affecting various areas.

mmoir posted Sat, 05 July 2003 at 1:26 PM

Looks pretty good to me. By the way in the PPex can anything be a particle sprite. Keep up the good work.
Mike


Nicholas86 posted Sat, 05 July 2003 at 2:31 PM

Mike- Yes anything can, BUT, only particles really benefit from it. Brian