
Hi all, Some of you may remember (or not) that a long while ago I started modeling a pocket watch. I never quite finished it until now. I was trying to figure out why it looked weird to me when it hit me. I forgot to put a glass cover or bubble over the face and hands. I always have trouble with transparent glass.This is what I came up with but I think I need help. Right now the texture is basically a not-quite-black color with transparency to the max and reflection at 10%.I also turned off cast shadow on the piiece of glass. Any suggestions on how to make it look more real? Note that on the larger pic the glass texture is different and almost invisible. The smaller pic in the left corner is where I'm at right now. Thanks, Max