davidnormal opened this issue on Jun 06, 2003 ยท 9 posts
davidnormal posted Fri, 06 June 2003 at 4:06 AM
Greetings, I am trying to achieve the effect of a camera orbiting a scene at a high angle with precise aim at a central object. Setting "spin" and "point at" does not seem to do the trick since if I adjust the camera to roll down to the object, for instance, the plane of rotation likewise assumes a diagonal. I want the camera to orbit Z while maintaining a down view of the object at universe center some distance below. Essentially I am trying to get a twirled trajectory with a result similar to that of a satellite in orbit. Any solutions will be greatly appreciated. David Normal