deedub opened this issue on Apr 12, 2003 ยท 5 posts
deedub posted Sat, 12 April 2003 at 12:10 PM
Hi Folks.
I'm working on a new version of a company logo. I needed something sort of spacey (no not Kevin) and glitzy, for those movie folks. The concept is a glass shader version of the logo which is filled with something (liquid,cloud...) that will take projected light from above and below in an interesting way.
Do I just make a copy of the objects and apply a cloud or water shader? Is there another way to fill a container?
deedub (David Willetts, Canada.)