Forum: Carrara


Subject: Problems,please help (newbie)

Vidar opened this issue on Mar 18, 2003 ยท 5 posts


Vidar posted Tue, 18 March 2003 at 5:04 PM

Im trying to make an aged surface.the first texture is a metal surface and the second is something like dirt,for both i made the right bump maps and a alpha map for the dirty map.what do i have to do to see the dirt on the metal surface,i tested some functions but nothing really worked for me,sometimes i only see the metal surface and sometimes only the dirt or some big white pixelpoints on the surfaces.What settings should i use to mix them correct???


MarkBremmer posted Tue, 18 March 2003 at 6:12 PM

Hello Daigoro, The picture explains better than I do. However, if it's still not making sense, let me know and I will explain further. The shaders used in the example are from the MBGroove shader pack available here in the marketplace. Hope this helps. Mark






Vidar posted Wed, 19 March 2003 at 2:50 AM

Thank you Mark.This helps a lot.The best thing is that i bought the MBGroove Pack(The Shaders are Great) and didnt look how you did it.


sfdex posted Wed, 19 March 2003 at 10:25 AM

One thing that you mentioned raised a big flag for me -- the big white pixel edges. If your alpha map is saved as a JPEG, you'll get artifacting around the edges. Save it as a BMP or other non-compressed format. - Dex


Vidar posted Wed, 19 March 2003 at 1:03 PM

Thanks Dex,im going to test this.