virtuallyhistorical opened this issue on Feb 08, 2003 ยท 7 posts
virtuallyhistorical posted Sat, 08 February 2003 at 1:32 AM
Attached Link: Virtually HIstorical Models

Moebius87 posted Sat, 08 February 2003 at 4:09 AM
This is an excellent model and a superb idea. Not sure how you would manage sails (cause I'm not really Poser-savvy). I would suggest something along the lines of making that bit with multiple parts, and the ability to make specific part visible. I agree that it would be even more appealing to offer multiple variants of that thingy up on the front (i.e. a dragon's head, et.al.). You guys are on the right track with this one! :o) - M
Mind Over Matter
"If you don't mind, then it don't matter."
dan whiteside posted Sat, 08 February 2003 at 7:58 AM
Great model! But would probably take major reworking for Poser, largly due to Poser's ancient geometry handlers (7 years with no changes!) The sail might be taken down with a morph target but what might be better is to use Poser's variable geometry feature so that one dial would bring up a couple of sails in different postions (that would work for mast heads as well). There's some posts on the main Poser forum for doing this.
virtuallyhistorical posted Sat, 08 February 2003 at 10:39 AM
Thanks for that dan. I think we'll do a test run to Poser soon after what you said and take a look at those postings. Thanks. VH
virtuallyhistorical posted Sat, 08 February 2003 at 1:51 PM

TRAVISB posted Tue, 11 February 2003 at 2:43 PM
great looking ship ! might look nice to throw some random ropes around the maste etc to add soem chaos to it
virtuallyhistorical posted Tue, 11 February 2003 at 2:55 PM
Thanks TRAVISB. It's certainly going to have plenty of rope on it, but some "random rope" might just work! Thanks, VH