3dmojoman opened this issue on Feb 01, 2003 ยท 3 posts
3dmojoman posted Sat, 01 February 2003 at 5:57 AM
I am kind of new to Carrara, but I am not new to 3d model building and animation. I have recently built a frog for an animation short I am working on, and I am haveing trouble trying to create a realistic texture for it. I would like to create a UV map in UVMapper, but I don't seem to be able to do that without taking the frog apart (legs, arms, body, etc.) Can anyone tell me a way to do this? Or is there a procedure I can follow? Is there even a way I can name the individual parts and texture map them? thanks for your help!