Forum: Carrara


Subject: My interesting lighting effects...

Nicholas86 opened this issue on Jan 28, 2003 ยท 7 posts


Nicholas86 posted Tue, 28 January 2003 at 11:12 PM

Just showing off my wonderful lighting problems. This has already been emailed to Carrara, along with a list of other things. Not sure if its a bug, or what. But the lighting is effected by coloring waaay to much. These are two identical renders the only difference is that the purple coloring in the second one is from texturing the wall a blue. The lighting comes from an orange light and a white light, which shouldn't effect the wall to that extent.

Nicholas86 posted Tue, 28 January 2003 at 11:12 PM

The nice effect...

Nicholas86 posted Tue, 28 January 2003 at 11:14 PM

The other difference is I turned down the intensity of the lights a bit in the other image, just to reduce the orange I'm on fire effect of the glass. The purple was still quite visible.


Nicholas86 posted Wed, 29 January 2003 at 3:24 PM

Some info from Carrara about colors and transparencies: Black is going to be Zero percent and white is 100. As you adjust the colors dont worry about the color itself but worry about how bright it is. You should try 2 different things. 1 is to put the color on the transparancy channel and have a low value on your color channel. This will offset any major amplification that the caustics causes. The other option is to use your color on the color channel and make the traparancy a value. Just thought I'd share the wonderful tech support help:) got to love'em! So now I just need to figure out a work around from my lighting problem. Brian


Nicholas86 posted Thu, 30 January 2003 at 10:42 AM

The GI render, default settings, no indirect lighting and no caustics

Nicholas86 posted Thu, 30 January 2003 at 10:43 AM

Hybrid raytrace render, settings to max., max ray depth to 8

Nicholas86 posted Fri, 31 January 2003 at 1:32 AM

Just an idea of going from realism from my animation to cartoon. Not sure though. I kind of like the effect though.