DEL opened this issue on May 03, 2000 ยท 9 posts
DEL posted Wed, 03 May 2000 at 10:15 PM
Stormrage posted Wed, 03 May 2000 at 10:34 PM
I like S been looking for one of those..I think the fold over morph is a good idea. Can't wait to see it done. Storm
Roshigoth posted Wed, 03 May 2000 at 11:03 PM
Great idea. Wish I'd thought of it.. The fold over's a good idea.. and how about some bulge morphs for when it's really full? Just a thought. =) Rosh
LoboUK posted Thu, 04 May 2000 at 3:08 AM
What an excellent idea :) I look forward to seeing it Paul
Eshal posted Thu, 04 May 2000 at 5:16 AM
I maybe asking to much but can you put a leather type tie on it...so it looks like it can be secured against sneaky dips into it? Just a thought...though a texture map can probably have the same effect :) Regards Eshal
I'm a genetically enhanced blonde...what's your excuse? ~Eshal~
Ikyoto posted Thu, 04 May 2000 at 7:56 AM
I can see all kinds of morphs for this! Small ridges to hint of a pouch full of coins, the indenets of a face struglling for breath, rippling animations for the sack ' snakes....
melanie posted Thu, 04 May 2000 at 8:57 AM
Another variation could be one with a long strap to carry over the person's shoulder. I could use something like that for a sort of vagabond type character I have in mind. Melanie
CharlieBrown posted Thu, 04 May 2000 at 12:32 PM
Very cool... Could you make an animated "Critter in the bag" morph (I'm assuming you get the bag o-Holding concept from D&D; this would be more like some of the other magical bags; I think the bag of beans but it's been a while...) to have it wiggle a bit? :-)
DEL posted Thu, 04 May 2000 at 5:58 PM
Thank you all very much for the ideas! I did a tie-in-texture and am now working on the fold-over morph. I think I'll post after that with a note saying that if you like you could continue to add morphs to the model and see where it goes from there.