Forum: Carrara


Subject: Sparks from particles

HARBINGER-3D opened this issue on Jan 07, 2003 ยท 6 posts


HARBINGER-3D posted Tue, 07 January 2003 at 10:32 AM

I'm all thumbs when it comes to particles - I'm trying to get a sparking effect from a welder - does anyone have any hits, tips or tricks or can anyone show me any examples. thanks


Kixum posted Tue, 07 January 2003 at 2:43 PM

I'll set something up tonight and post it. This is something that should be really easy to do! -Kix

-Kix


Kixum posted Wed, 08 January 2003 at 12:35 AM

Here's an image and the settings that I used to generate it. The particle size is 0.08 and they are diamonds in shape. I've also applied anything glows to particles and that can make a big difference (see my 4th of July Cone image in my gallery). Hope this helps as a starting point. I used C 1.1 for this example and it may take a little bit of tweaking to translate it into 2.0 which has a somewhat different set of dialogue boxes. Hope this helps! -Kix

-Kix


Kixum posted Wed, 08 January 2003 at 12:36 AM

P.S., I tilted the particle emitter about 50 degrees. -Kix

-Kix


Kixum posted Wed, 08 January 2003 at 12:39 AM

Oh yeah! Duh! I shaded the particles with a simple white colored shader with full white in the glow channel! That will make a big difference! -Kix

-Kix


HARBINGER-3D posted Wed, 08 January 2003 at 8:29 AM

Looks great Kix - thanks so much for the tips!