18 threads found!
| Thread | Author | Replies | Views | Last Reply |
|---|---|---|---|---|
| Viomar | 18 | 923 | ||
| Viomar | 1 | 122 | ||
| Viomar | 5 | 267 | ||
| Viomar | 4 | 64 | ||
| Viomar | 0 | 12 |
(none)
|
|
| Viomar | 3 | 63 | ||
| Viomar | 6 | 105 | ||
| Viomar | 2 | 38 | ||
| Viomar | 11 | 157 | ||
| Viomar | 16 | 218 | ||
| Viomar | 2 | 31 | ||
| Viomar | 0 | 13 |
(none)
|
|
| Viomar | 3 | 42 | ||
| Viomar | 11 | 224 |
2000 Dec 13 10:22 PM
|
|
| Viomar | 11 | 251 |
2000 Jul 31 3:38 AM
|
481 comments found!
Thread: Coming soon... | Forum: Poser - OFFICIAL
I've Uploaded it to freeStuff. You just need to wait for the "Approval" process.. So in a day or 2, check the freezone! :-) Have Fun! Don't forget to thank Compiler for hosting the file! ;-) Marco
Thread: Any tips on remodeling a foot? | Forum: Poser - OFFICIAL
Wings is pretty powerful for a free app. One only needs to try every button & have fun with it. :-) Ok! Maybe i can use V2's foot, since it has less polys. But, the shape is almost identical to V3. I'll have to figure out how best to make it work for other figures... Maybe just a conforming figure? Hmmm... Or just use the "replace bodypart" option in Poser... I'll thinker some & post the results here. Marco
Thread: Any tips on remodeling a foot? | Forum: Poser - OFFICIAL
Ok! I quickly checked the Eagle claws & it should work. I need to know which figure your using. Hopefully, it's one i have. Then i could just encode the files with RTEncoder & send it to you. Marco
Thread: Coming soon... | Forum: Poser - OFFICIAL
Thread: Spectacular free Japanese castle model (and other goodies) | Forum: Poser - OFFICIAL
Attached Link: http://www.systranbox.com/systran/box
Wow! I'd forgotten about that castle! Thanks for the heads up! Amazing Work! This translator does a good job too with Japenese... MarcoThread: Coming soon... | Forum: Poser - OFFICIAL
Attached Link: http://www.renderosity.com/viewed.ez?galleryid=745698&Start=1&Artist=Viomar&ByArtist=Yes
Indeed! I took notice of the "Semi-Transparent" Leotards in a certain "Swim Team"... ;-)Here's a render of it with the lady inside.. LOL
Marco
Thread: Any tips on remodeling a foot? | Forum: Poser - OFFICIAL
Hmmm... You know, i'm thinking that maybe the eagle claws would work better for this... I'll have to re-install it in Poser to check it out. I'll try something & get back to you Tomorrow, cause i'm off to bed... Dolce Sogno! Marco
Thread: Coming soon... | Forum: Poser - OFFICIAL
She-Freak? I've been out of the "loop" concerning new figures. I've stopped at V3 & M2. It just became too expensive to keep up with it all. But, on the Plus side, my girlfriend seems to enjoy all the attention(Read 'Money spent on her') she's been getting lately... :-) But, the fact that there's no "Arm or legs", should facilitate adaptation to other figures. I love modeling. But, "Poserizing" is less fun... Marco
Message edited on: 08/21/2004 21:49
Thread: Any tips on remodeling a foot? | Forum: Poser - OFFICIAL
Well, Maybe, you'd better just model them from scratch. Less tedious & you'll have the exact shape you want. Can you post a pic or sketch of the foot claws? Marco
Thread: Cutting down the number of materials in Poser figures | Forum: Poser - OFFICIAL
Ah! That's the one i was thinking about... I haven't had a chance to test it's potential yet. So many projects, so little time... ;-) We have that feature as a Plug-in in C4D. Marco
Thread: Coming soon... | Forum: Poser - OFFICIAL
Thread: Coming soon... | Forum: Poser - OFFICIAL
Thread: Coming soon... | Forum: Poser - OFFICIAL
Thanks! No problemo! i'm sure someone will offer to host it soon enough. Yes, John Byrne(Although, with a 'big Ego') has done amazing work on She-Hulk, WW, ... I just got the "Comic Bug" again. I hadn't bought a comic in 4 years. I specially loved the "Bad Girls" era. :-) oh! the file is 900k. Marco
Thread: Any tips on remodeling a foot? | Forum: Poser - OFFICIAL
Xantor has it! You could import the raptor foot, and your figure(obj from Geometries folder) without the feet in your modeler. Then lign up the Raptor's foot as close as you can to the ankle of the figure. Now comes the tedious part, you'll have to link the points between them. Of course the number of vertices will differ a bit. But, make sure you add or remove points only from the raptor's foot. Otherwise, if you remove or add points from the figure, you will loose the MT's from that bodypart... Hope this Helps! Marco
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Thread: Coming soon... | Forum: Poser - OFFICIAL