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816 comments found!
Silo certainly handles a lot more polys than Wings but I think the question of which has the superior workflow is highly subjective! ;o) They're both crackin' apps though! - Baz
Thread: Listing App Used | Forum: 3D Modeling
"For example, in the Post Your Challenge Entry thread no-0ne mentions the App used, which I feel is highly important to the viewer." Ah but that might influence the voting!? Shonner, both Wings and Silo are very fast, particularly for organic modelling. I'd say Wings has the edge in workflow but Kemal would probably disagree lol!
Thread: Listing App Used | Forum: 3D Modeling
Thread: UV mapping | Forum: Blender
"why would u uv map the inside of ears anyway he he?" Well whatever you do you need to get in there to select the polys to hide them, move them, map them or whatever. Some apps don't like overlapping uvs so you either have to move them to a seperate part of the map or tweak the UVs so they don't overlap. Even if you don't want to really texture them you'll probably want to make them a dark colour!
Thread: UV mapping | Forum: Blender
OK, this is a great tut but it doesn't really solve my problem. It seems the only ways to mark edges for cutting is to select 1 vert at a time or box select straight lines. Neither of those is very practical for hidden areas on complicated organic models (insides of ears or whatever) so I've come up with a workround. It's not ideal so if there are other selection methods (by material?) I'd love to hear about it! What I'm doing is this Cut up your model into seperate objects, face, back of head, ear etc., this is easily done if you've assigned mats/groups as you build. Now map each object seperately. No selection invoved makes this almost a one click operation in Blender! Now open all your parts in one file, make sure you don't move them! Now weld them back together. This might vary from one app to another but Cinema preserves the mapping through this process. It's not nearly as complex as it sounds and it works! :o) Well, it might help someone! :o) - Baz
Thread: UV mapping | Forum: Blender
Thread: UV mapping | Forum: Blender
Yeah it looks very good if I can just get this damn video to play and figure out selection! - Baz
Thread: UV mapping | Forum: Blender
"Im interested in gettign your opion of Blenders modeling system." Well I doubt I'll be doing much modelling in Blender for a while, I already use Wings, Silo, Cinema and ZBrush which is quite enough for me to cope with at the moment lol! I've heard great things about Blenders mapping and there isn't much choice of mapping apps for Mac so I thought I'd give it a try! I've downloaded Greybeard's LCSM video tut but it won't play, I think I need a new codec :o( Any idea what it needs DIVX? XVID? Ysvry - Thanks for the tips!
Thread: UV mapping | Forum: Blender
Thanks a lot CDI, you've been a big help! :o) I'm sure I'll be back with more questions though lol! - Baz
Thread: New modeling gallery! | Forum: 3D Modeling
Thread: Freeware patch modeller | Forum: 3D Modeling
Thread: Freeware patch modeller | Forum: 3D Modeling
Very cool links, thanks! I really like the look of POVtree, hope there's a POV to .obj converter for Mac somewhere! - Baz
Thread: Freeware patch modeller | Forum: 3D Modeling
Thread: Please Place Your Challenge Entries here.... | Forum: 3D Modeling
Thread: Please Place Your Challenge Entries here.... | Forum: 3D Modeling

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Thread: Listing App Used | Forum: 3D Modeling