cainbrogan opened this issue on Oct 07, 2002 ยท 16 posts
cainbrogan posted Mon, 07 October 2002 at 5:58 PM
I see...I just reformetted that .jpg to .bmp, renamed it .bum, then took note of the file size's increase 21 times over! It went from 1.5MB to 31MB! I wonder how Poser works with such large texs.? OK, Assuming the DAZ Millenium Dragon Textures installed to Runtim>Libraries>Poses>MAT Millenium Dragon P4, where I think I'm working from...How am I to know which body part should be selected when loading and converting a JPG. I'm trying to load the All Map Blue. I'm was hoping it was a Tex. to cover the full surface of the mesh in blue, but after closer inspection, it does'nt seem to. Which texs go to which parts, and which are necessary to cover the whole body with a skin? I'm trying this tex out for the first time to show see it through the Coloration job I've done with the mesh, and my Camera angles, for the DAZ Medevil Contest! = ) = )