Forum: Vue


Subject: Animation No-Go, What am I Doing Wrong?

bloodsong opened this issue on Feb 19, 2000 ยท 8 posts


KateTheShrew posted Sun, 20 February 2000 at 10:47 AM

It sounds like you're using the animation wizard. I've found it easier to do this sort of thing using the timeline instead (I assume you're talking about an up and down motion rather than a forward movement?). If that's the case, it's really simple. 1. In the wireframe view select the timeline from the toolbar (that little director's slate looking icon) and click on cancel when the wizard screen pops up. 2. On the left side of the timeline, just below the player controls, there are two decorated arrows. Click on the one on the far left. This will open the expanded timeline view. 3. At the very top of the timeline (where the numbers are) you'll see a little triangle pointing down. Move the cursor over this and you'll see a double ended arrow. Click and drag this item to the time spot you want. 4. In the wire frame view, move the object you want to change to the point where it should be at the time you have set. You should see the object name appear in the empty window on the lower left and there should be two upward pointing triangles just below the main timeline window with a thick yellow bar between them. These are your keyframe indicators. 5. Click on the "render preview" icon (the little filmstrip, not the camera) to the right of the timeline window. You can add keyframes, change the time, animate the materials or just the position, etc, by clicking on the + next to the object listed in the animation window. I found this a lot simpler for animating still objects and materials. For some reason, the wizard only wants to deal with forward motion rather than up and down or lighting changes. Hope this helps, Kate movertut.jpg