Forum: Vue


Subject: Poser Textures in VUE 3 - Exactly how does one apply them?

Larry F opened this issue on Feb 05, 2000 ยท 15 posts


Larry F posted Sat, 05 February 2000 at 4:48 PM

Hey smallspace, Thanks for the heads up here. I have a question or two I don't yet know the answer to: SO I export out of Poser 4 as a 3DS object. Does it make any difference if in Poser 4 I have loaded AND applied the texture I am going to use on, say, the Poser 4 nude male? Or should I just pose my figure, sans texture, then export as 3DS and copy whatever texture over to the same folder as the 3DS? I think this latter must be correct, just guessing though. When I export the 3DS object to the folder I'll use, I then make sure I copy my texture, say MALETEX.JPG, has a DOS compatible name, to that same folder if I understand correctly. This would mean that I couldn't or shouldn't have another texture in that same folder -- right? AND, exactly WHERE AND HOW IN VUE 3 would I load and manipulate this map? If I needed to, that is? Like in Bryce 3 you can load the texture map and -- HA! -- VIEW it! From long experience, I know I can overlook the obvious with ease, so what menu item would I select in VUE 3 and what options would that menu item offer me when selected with regard to manipulating the texture map imported from Poser 4, if any? I'm sure this is kindergarten stuff, but hey..... Thanks VERY much again! Larry