Forum: Poser - OFFICIAL


Subject: Question : Interested in animaitons for Poser ?

MotionCast opened this issue on Nov 20, 2023 · 24 posts


MotionCast posted Thu, 16 July 2026 at 3:31 PM

KageRyu posted at 12:39 PM Thu, 16 July 2026 - #4508359
MotionCast posted at 11:06 AM Thu, 20 June 2024 - #4486469

Hello,

Sorry for only replying now.

<<With animated poses, I hate it when body parts pass through each other, hands or feet distort, figure rises and floats, etc...>>

Unfortunately, these things happen. If your character is obese obviously the arms are going to go through the body or things like that.
It's something to bear in mind when buying generic products. I can't get behind every customer and go to their house to fix the problem, it's not feasible. ^^'

It is absolutely possible to fix the problem and insure the poses work with a specific figure. This is what I do myself. Poses being sold as professional poses should have at least this bare minimum of effort put into them.  To me, it sounds like you just want to run motion capture and sell the mocap files without any editing or fine tuning, or you just do not understand the finer points of what is needed to make the mocap files suitable for use with specific figures and software.  In such an event, the resulting product would likely perform poorly.  Making sure a product is suitable for purpose and is of useful quality is something to bear in mind when marketing and selling products.


Hello

Have you tried my two free packs?

The problem with DAZ is that I didn’t create the workflow that allows me to convert my animations into BVH files for DAZ, and to be honest, I simply provide the finalised animations for Blender and it automatically generates the BVH files for DAZ for me – I don’t actually have any control over the process. I asked to have that control, but it wasn’t possible.

And please note that the price will be adjusted accordingly...

Also, bear in mind that I have over 2,000 animations in total, and generally speaking, on the two main platforms – the Unity Asset Store and FAB – the vast majority of customers are very happy with my animations. Even though there may be some imperfections, I’m doing most of the work on my own...