Forum: Poser - OFFICIAL


Subject: Fun with texturing :D WIP of L'Homme 1 Pullover

willyb53 opened this issue on Apr 08, 2026 ยท 37 posts


Giana posted Mon, 27 April 2026 at 4:18 PM

willyb53 posted at 4:01 PM Mon, 27 April 2026 - #4505854

OK, different strokes for different folks :D

I tend to avoid poser material zones.  There are limitations because of the dependese on the mesh geometry.  Diagnle zones are almost impossible.

That being said, if you look at the images of the dress, you can see that I create the effect of a material zone with a mask.I then use the mask as  a layer in photshop  to create the same effect, except it can be a circle, diagnol or just about anything else, but it is not dependedn on the mesh geometry.


  This allows me to either do the work in PS or with math operations  in poser.

for example the trim on the dress could not be done with a material zone as it is diagnol and would stair stp.

It is a different way to obtain the same result, with the added bnifit of being done without having to modify the base texture.

Like I said, different strokes

Bill



you can create diagonal zones in Hex, fyi... i've done it many times, but again, i'm prolly not being "proper" about it... 


@Rhia - Bill's methods are probably better - but if you're interested, sitemail me...

peace out