mmitchell_houston opened this issue on May 24, 2024 ยท 19 posts
bingomion posted Sun, 19 April 2026 at 8:47 AM
RedPhantom posted at 6:53 AM Sun, 19 April 2026 - #4505485
The reason given was that it didn't work well. I can believe that. Every time I used it, it wielded 1 or 2 lip verticies together so the figure couldn't open its mouth properly.
Aaah, then you up the polygon number until it doesn't or it's acceptable? I don't think anyone is expecting perfect topology decimation, not in Poser anyway lol
But we know why it was removed, being "game dev" and "de-cluttering" the menu?
Removing the game dev stuff, the face room, cloth room, old 3D formats and whatever else.... with everything that got removed, a little bit of fun and practicality went with it.
So, now I wouldn't consider Poser v12+ game dev friendly at all.... but older Poser 11 and 2014 are great game dev tools!
The elephant in the room is the Extra license on the store, having removed the game dev features from Poser 12, who is the Extra license for if it's not for game devs?? Maybe 3D or VR work/industry related scenarios? but I think that's even more specialised than "serious" game dev. Anyway , I am really confused and amazed at the disconnect and dissonance.... I get Poser and Renderosity were two different things but it's been 5 years they've been together now? and yet IMO they are further apart now... maybe I'm just missing something?