Anim8dtoon opened this issue on Mar 09, 2026 Β· 24 posts
Y-Phil posted Fri, 17 April 2026 at 5:57 AM
If you have a character with independently moving eyes, without a control to move them both at the same time: here's a trick I used to use long ago.
Add a small box in front of one eye, not too near, make this eye point to that new box.
Do the same with the other eye.
Create
a group, add the two boxes top the group, and don't forget to make both
either 100% transparent at render time, or ask Poser to ignore them at
render time.
When you move the group, the boxes move. So should the eyes do.
You
can use one box only, and you'll get good result if your box is not too
near the face or your character will have a funny look

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