mazzam opened this issue on Mar 21, 2026 ยท 28 posts
ssgbryan posted Wed, 15 April 2026 at 11:29 PM
mazzam posted at 10:25 AM Sat, 21 March 2026 - #2998715
If you want a large variety of people, you need to use both multiple base meshes & multiple vendors making characters for those base meshes. Limiting yourself to just one or two base meshes means too many people will look related.Novels are about people. In order to populate a graphic novel would require several dozen entirely different character morphs along with similarly different clothing, hair styles etc. In the past only a handful of the many character artists working with V4 had the talent to design characters suggesting actual people, NONE of these have made characters for Dawn or La Femme. So to enable any kind of graphic novel one would expect a steady stream of new new products indicating support from a wide variety of content artists. This can still be accomplished with Poser 11 and legacy content for V4 still for sale at Daz, still the only source for professionally designed Poser people. Sad but true
When I was working on mine, my original goal was to populate it with no Daz figures what so ever. Unfortunately, that simply wasn't possible, and that is after literally buying every single character made for every non-Daz base mesh. I used literally every base mesh from Don & Judy to Dawn & Dusk. I ran into 2 major problems:
1. All Caucasians, All the Time. It is difficult to get a wide variety when between 90 - 95% of the characters are Caucasian. See the images above as an example.
2. The Logan's Run Effect. Of those Caucasians, almost all of them were in their early 20's.
3. Our family tree has no limbs. 90% of vendors had a single look & their characters were just slight variations. Once you bought one, you were 90% of the way there for all of them.
These issues can be mitigated, but it will take a lot of work. The upside is after you have done the work, you will know Poser inside & out.