bingomion opened this issue on Mar 31, 2026 ยท 22 posts
Warlock279 posted Wed, 08 April 2026 at 11:19 PM
jonnybode posted at 9:54 PM Wed, 8 April 2026 - #4505132
Eh, not convinced allowing assets to be used for games, really meant it was a game dev tool, but fair shout out I guess, I had completely forgotten it.Just a note!
Warlock279 wrote:
"You also seem to be under the impression Poser is a game dev tool? It isn't. It never has been."
I bougth Poser Pro 2014 Game Dev back in the days, in the "PPGameDev-P10-PP2014-P10-Debut-Feature-Comparison-Matrix" it says, under the chapter "Library and Included Content" (over 5 GB) that it is is Royalty Free for Game Inclusion.
From what I recall it essentially just offered a way to [automatically] reduce the polygon count of Poser models so they were theoretically more game ready. The reality is automated poly reduction tools are almost never going to cut it, especially for models that need to be rigged for animation/deformation, and doubly so in the case of low poly game models where every triangle and edge loop counts. I suspect you'd end up with at least as much work cleaning up, if not just re-meshing the model as if you'd done it manually from the start.
I could probably argue its short shelf life and complete lack of adoption, might be making my point. :p
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