Anim8dtoon opened this issue on Apr 08, 2026 ยท 5 posts
hborre posted Wed, 08 April 2026 at 4:37 PM
If the skirt is pleated, you will have many collision points throughout the mesh during the simulation. That will increase calculation time, thus making a longer simulation. What collision settings are you using? Do you have self-collision activated?
BTW, which produce are you converting?