Forum: Poser - OFFICIAL


Subject: Working on a thing...

Cage opened this issue on Jan 28, 2026 ยท 73 posts


Cage posted Thu, 05 March 2026 at 8:01 AM

jancory posted at 7:21 AM Thu, 5 March 2026 - #4504395

the antonia morphs show great promise, looking forward to seeing how they do in renders.

I'm a little scared to try that!  I am not a Pretty Render person.  I am so far behind, or perhaps I mean below, the rest of you in those areas that I can't really show you much that I would expect you folks to like.  I'm really bad at it, having learned almost nothing about polished rendering since P5 days.  Not that I want anyone to try to train me!  I lack the aptitude and the interest.  That's just not my bag.  So if it's pretty renders you want, I invite interested parties to volunteer to test this silly thing themselves.

As for importing a morph into Poser and just showing how that works... yeah.  I haven't done much of that yet.  Just enough to verify that I'm exporting working geometries with correct vertex-ordering.  My excuse, if you want one, is that my desktop computer workstation area is SO BLANGED COLD in this house, during the wintertime, that I've been following my cold weather workflow.

The script's process is built around alignment of the eyes, and I've spent the last three weeks working on eye-anchoring techniques, along with symmetry tools.  So I know the morphs work and I know the meshes are clean and the shapes are not bad, and I know that the eyes should line up.  All of which suggests that we have the foundations for some useful morphs.  Poser is always full of surprises and aggravations, though, so I guess I'll see....

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Cage can be an opinionated jerk who posts without thinking.  He apologizes for this.  He's honestly not trying to be a turkeyhead.

Cage had some freebies, compatible with Poser 11 and below.  His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.