Forum: Poser 14


Subject: PoserCloth

anupaum opened this issue on Jan 30, 2026 ยท 168 posts


skybluerob posted Fri, 20 February 2026 at 2:52 PM

tim posted at 10:25 AM Fri, 20 February 2026 - #4504119

@skybluerob - be sure to include the Left & Right Thigh in the simulation under Objects... & increase their Collision Margin property to push dress off the thighs.

There should be a new free update out next week with improved simulation defaults & a Smooth Frame option to auto fix poke-thru, etc.

-Tim

Thanks Tim.

I tried doing that, and cranked it up a bit too high to see if it would resolve it, but the part where the leg is showing is still poking through.  It's almost as if once the leg pokes through, it remains there no matter what.  I've tried adjusting the glue too and that doesn't seem to help either. 

Hopefully the update will help.  As I say, it has potential and seems to be a fair bit quicker to calculate than the cloth room from what I can tell.  If it can work on existing dynamic clothing then bingo.