anupaum opened this issue on Jan 30, 2026 ยท 197 posts
ChromeStar posted Sun, 08 February 2026 at 2:53 PM
hborre posted at 4:38 PM Sat, 7 February 2026 - #4503784
The problem with cloth was that it was not easy enough to use. So a lot of people just didn't.There will be compromises and adjustments to be made on how to implement the new Poser Cloth feature. I haven't gone through the full gambit of different dynamic clothing and how they behave in Poser Cloth, but I surmise that we will become more dependent on the Fitting Room to fine-tune the final results. There will be situations where other methods may have to come into play.
Making it dependent on an entirely separate feature that also has the problem that it is too hard to use is clearly not the answer.
The new system needs to be easier than the old system. Part of that is UX and part of that is having the right settings to start with. It's one thing for the user to want to tweak things to improve the result, and an entirely different matter to require them to spend a lot of time experimenting to even get anywhere close. People who have that experience will abandon it.
Dynamic cloth has the potential to solve a lot of problems, e.g., it should in principle make it easier to apply resources for one figure to a different figure. That in turn makes it easier for people to adopt newer, better figures. But it has to be easy to get a good result.